Firebase Rest on Raspberry Pi

I’ve tried to use Google’s Firebase with the Firebase Admin SDK in my C# project. The good news is that the Admin SDK is easy to use and all you need to do is call two methods. The authentication part is handled by an environment variable which points to some .json file which you download. The bad news is that … Read more

Simple Dark Theme Switch with Vue.JS

Hello, In this post I’m going to show you how quickly you can add a dark theme switch to your Vue.JS application. We’re going to start with a blank application. And then we’re going to create a dark-theme CSS file which we’re going to save in public/css/darktheme.css. This is how the application looks without any CSS. Now, we’re going to put … Read more

My experience with .NET IoT (so far)

I haven’t done any embedded development in a while and I was thinking to build myself a remote controlled toy car with video streaming. The project is going to take me a while. To build it I’m going to use C#. I’m already too familiar with Python and a little challenge doesn’t hurt. To interface with the hardware, I’m going … Read more

Ghidra Scripting: Annotating Linux system calls

I had some fun this weekend messing around with Ghidra. Having such a powerful tool for free is truly a game changer. To start scripting in Ghidra, I downloaded the latest Eclipse for Java Developers Version: 2019-09 R (4.13.0), Ghidra and Open JDK, I believe any JDK version 11+ will work. After downloading the JDK, extract the zip, put it … Read more

MAD: Game DevLog #5: Game Over

Hello, I don’t think I’d like to invest time and resources in this project anymore, I had fun programming it and learning about different aspects of game development and the Unity game engine. Making games involves a lot of hard work and I initially started this in order to escape from my ordinary programming activities, to do something different. Next, … Read more

MAD: Game DevLog #2

Hello everyone! Time for devlog number #2! In the last week, we’ve implemented transparent walls and the player animation state machine. Max continued designing sprites for the game and Andrei implemented the bomb animations and it is working on some enemies. The next week I will try to implement and finish the UpgradeManager, a Singleton class that shall handle the … Read more

Adding PostgreSQL support to your ASP.Net Core application via Docker

I’ve been playing recently with ASP.Net Core and I’m developing a small Web API project in order to teach myself the framework. In still article I’ll explain how to use a Postgres database with Docker, in order to make your development experience much more enjoyable. Before moving on, please make sure that you’ve installed: Docker Docker-Compose First, create the docker-compose.yml … Read more